The Troops

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Troop Types

 Light Infantry  Swift foot troops, these troops make excellent marines
Heavy Infantry Rugged hill men, these troops could wrestle a bear and live to tell about it
Pikemen The bane of mounted troops, but not good against much else
Archers These yeomen are quick to fire and likely to hit what they aim for
Crossbowmen Not very swift or accurate, but they can drive a quarrel through plate armor
Lancers Speedy chargers carrying men with long lances
Knights Slow but powerful charges controlled by axe wielding knights

Effects Of Terrain

- Light Infantry gain bonuses on ships and in the mountains

- Heavy Infantry gain bonuses while fighting on hills

- Pikemen are oblivious to terrain

- Archers receive a penalty in the woods but a bonus in the mountains

- Crossbowmen receive a penalty in the woods but a bonus in the mountains

- Lancers receive penalties in forests and mountains, but gain a bonus while on the open plains

- Knights receive penalties in forests and mountains, but gain a bonus while on the open plains

Note:

While on the sea, Lancers and Knights cannot ride their horses into battle. Therefore they fight as Light and Heavy Infantry respectively, but Lancers will not receive the bonus Light Infantry receive on the sea.